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Thread Statistics | Show CCP posts - 8 post(s) |

KIller Wabbit
The Scope Gallente Federation
388
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Posted - 2013.08.06 20:29:00 -
[1] - Quote
Longinius Spear wrote:LetGÇÖs be real here CCP, how could you not know this would go over like a wet pancake?
Your continual release of skills that just make current content less annoying doesnGÇÖt bring anything to the game.
Skills to make ECM slightly less effective, or armor slightly more agile is like teasing us. It doesnGÇÖt address actual problems and looks like you're simply throwing scraps to your players.
Want to make this skill a game changer? Change it to 4 hours per level. THAT would bring content. At max level it would knock it down to 4 hours between clone jumps. A person could roam in a throw away pvp ship for a few hours, die in a fire of pod goo and go back to skilling the rest of the day.
You would have more people not stressing about pod death, more roams, more pvp, more emersion, less people sitting in a station because they are scared to lose millions in implants.
But changing it from 24 to 19 at max level.. is like showing us you can do itGǪ and not actually doing it, just cause. I personally think thatGÇÖs worse.
This. I want to do PvP with one small gang independent group (you can take a guess) part of the day and be able to perform my duties with my corp as well. Right now I have to choose no PvP. 
(and no I can't afford more accounts) CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
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KIller Wabbit
The Scope Gallente Federation
388
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Posted - 2013.08.06 20:42:00 -
[2] - Quote
Zaxix wrote:
As I mentioned before, I can jump whenever I want using a med clone.
The more med clone jumping the more money CCP makes - don't expect them to go up against their bottom line. CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
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KIller Wabbit
The Scope Gallente Federation
388
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Posted - 2013.08.06 20:45:00 -
[3] - Quote
Vincent Athena wrote: What is the point in adding a barrier to the game that is not significant? If its not significant, why have it at all? Just give it to everyone for free.
To me this looks like adding complexity for the sake of complexity. This as a skill does not enrich the game. It just adds a little speed bump. What is gained by having this a skill over just a base timer change?
Another isk sink. Another stretching of the skill queue - insuring more revenue (if people stick around).
CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
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KIller Wabbit
The Scope Gallente Federation
388
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Posted - 2013.08.07 05:36:00 -
[4] - Quote
Balzac Legazou wrote:KIller Wabbit wrote:The more med clone jumping the more money CCP makes - don't expect them to go up against their bottom line. Hint: ISK isn't real money, and, even if it were, they can print as much of it as they want. ;) I doubt anyone will be buying PLEX to pay for their "med clone jumps".
Any sink means more plex sales. CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
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KIller Wabbit
The Scope Gallente Federation
388
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Posted - 2013.08.08 13:27:00 -
[5] - Quote
Throwing bad after bad.
CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
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